Computer-assisted learning of communication (CALC): A case study of Japanese learning in a 3D virtual world Article (Web of Science)

cited authors

  • Yamazaki, Kasumi

publication date

  • May 1, 2018

webpage

published in

author keyword

  • 3D virtual worlds
  • Japanese language learning
  • digital game-based language learning
  • second language acquisition

category

start page

  • 214

end page

  • 231

volume

  • 30

issue

  • 2