Converting in-person games to online play

cited authors

  • Cox, Jason M; Abraham, Vivian


  • The Metatopia Virtual Game Design Conference features designers and game academics sharing their work and engaging in professional discourse. I assembled this panel on “keepsake games” because FYOV is one such game, and I wanted to expand upon what it could mean for visual art in analog gaming spaces. The term was coined by game designer Shing Yin Khor to describe some of their games, such as A Mending, and those they co-created with Jeeyon Shim, like Field Guide to Memory. In playing a keepsake game players create memorable artifacts, or keepsakes, that they wish to hold on to beyond the end of the game.


publication date

  • 2020

published in